Research Interests
- Game-based Language Learning.
- AI-Enhanced Language Learning.
- Metacognition in Language Learning.
- Brain technology and Language Learning.
Media
Puji Rahayu is interested in the study of how technology can support learning and affect the learning process within the learners’ brain. Self-efficacy, metacognition, and productive failure have been interesting topics for her. In the TBLT-informed pedagogical design, task sequencing has been her interest especially in the communicative task completion prior to instruction.
Qualifications
- Bachelor or Education, English Language Education, Universitas Negeri Yogyakarta, 1999.
- Master of Learning Sciences and Technology, Learnig Sciences and Technology, The University of Sydney, 2009.
- Ph.D. in Enducation, Learning Sciences and Technology, The University of Sydney, 2021.
Honors, Grants, Awards
- Penelitian Unggulan Yayasan Badan Wakaf, Yayasan Badan Wakaf UII, 2025, VREAPIN-WRITING: PLATFORM PEMBELAJARAN MENULIS ILMIAH BAHASA INGGRIS BERBASIS WEB DAN AI BAGI MAHASISWA UII.
- Hibah Penelitian Kolaboratif, Fakultas Ilmu Sosial Budaya UII, 2025, Speaking Self-efficacy and English-Speaking Skills of Adult EFL Learners: Does ChatGPT Help?
Certifications
- Specialist Certificate in Technology-Enhanced Language Teaching (CertTELL), SEAMEO Regional English Language Center (SEAMEO RELC), Singapore.
Research Interests
- Game-based Language Learning.
- AI-Enhanced Language Learning.
- Metacognition in Language Learning.
- Brain technology and Language Learning.
Media
- School English Teachers in Indonesia’, Linguistics and English Language Teaching Journal, 12(1), pp. 76–87.
- Pratama, A. R. et al. (2022) ‘on-Sr Uii: an Online Self-Regulated Learning Web Application To Assist Independent College Learners’, Jurnal Riset Informatika, 4(4), pp. 355–362. doi: 10.34288/jri.v4i4.380.
- Rahayu, P. (2001) Productive Failure in Virtual Language Learning for English. The University of Sydney. Available at: https://pure.coventry.ac.uk/ws/portalfiles/portal/41854003/P_lsd_ttir2002.pdf.
- Rahayu, P. (2015) ‘Foreign Language Acquisition in a Multi-User Virtual Environment’, in The Asian Conference on Technology in the Classroom 2015 Official Conference Proceedings. Kobe, Japan: IAFOR. Available at: www.iafor.org.
- Rahayu, P. and Jacobson, M. J. (2012) ‘Speaking self-efficacy and english as a foreign language: Learning processes in a multi-user virtual environment’, in Peterson, J. et al. (eds) Effectively Implementing Information Communication Technology in Higher Education in the Asia-Pacific Region. New York: Nova Science Publishers, pp. 161–182.
Research Interests
- Game-based Language Learning.
- AI-Enhanced Language Learning.
- Metacognition in Language Learning.
- Brain technology and Language Learning.
Media
- Technology-enhanced Language Learning.
- ICT in Education.
- Research Instruments and Data Analysis.

Program Studi
Pendidikan Bahasa Inggris
Fakultas Ilmu Sosial Budaya
Gedung Dr. Soekiman Wirjosandjojo
Kampus Terpadu Universitas Islam Indonesia
Jl. Kaliurang km. 14,5 Sleman, Yogyakarta 55584 Indonesia
Jl. Kaliurang km. 14,5 Sleman, Yogyakarta 55584 Indonesia

Program Studi Pendidikan Bahasa Inggris (Digital Inovatif) UII telah terakreditasi unggul berdasarkan keputusan Lembaga Akreditasi Mandiri Kependidikan (LAMDIK), nomor 564/SK/LAMDIK/Ak/S/V/2024.

